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Description
Blocks #597
d3d12 samples that depend on samples/common
were created before zgui/zmath and can be refactored:
#559 (comment)
samples/common
holds the csGenerateMipmaps
in common.hsl
, which belongs in zd3d12
alongside zd3d12.MipmapGenerator
.
FrameStats
should be moved to zd3d12.GraphicsContext
to reach parity with zgpu.GraphicsContext
The following depend on samples/common
:
- samples\audio_experiments
- samples\audio_playback_test
- samples\bindless
- samples\directml_convolution_test
- samples\mesh_shader_test
- samples\rasterization
- samples\simple_raytracer
- samples\textured_quad
- samples\triangle
- samples\vector_graphics_test
- samples\simple_openvr (common.hlsl only)
hazeycode and guidoschmidt
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