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This repository was archived by the owner on Aug 31, 2021. It is now read-only.

[[ TileCache ]] Use HardwareBuffer for direct memory access on Android #7433

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4 changes: 3 additions & 1 deletion engine/engine-sources.gypi
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,8 @@
'src/customfont.h',
'src/font.h',
'src/freetype-font.h',
'src/glcontext.h',
'src/glhardwarebuffer.h',
'src/gradient.h',
'src/graphics_util.h',
'src/graphicscontext.h',
Expand All @@ -38,7 +40,7 @@
'src/fonttable.cpp',
'src/freetype-font.cpp',
'src/glcontext.cpp',
'src/glcontext.h',
'src/glhardwarebuffer-android.cpp',
'src/gradient.cpp',
'src/graphics_util.cpp',
'src/graphicscontext.cpp',
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