Highlights
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2,797 contributions in the last year
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Activity overview
Contributed to
Lux-AI-Challenge/Lux-Design-2021,
Lux-AI-Challenge/Lux-Viewer-2021,
StoneT2000/Battlecode2021
and 5 other
repositories
Contribution activity
August 2021
Created 144 commits in 7 repositories
Created a pull request in Lux-AI-Challenge/Lux-Viewer-2021 that received 1 comment
Opened 18 other pull requests in 6 repositories
Kaggle/kaggle-environments
1
open
1
closed
5
merged
Lux-AI-Challenge/Lux-Design-2021
5
merged
1
open
Lux-AI-Challenge/Lux-Viewer-2021
1
merged
1
closed
StoneT2000/StoneT2000.github.io
1
merged
StoneT2000/Dimensions
1
merged
Lux-AI-Challenge/static-site
1
merged
Reviewed 2 pull requests in 2 repositories
Kaggle/kaggle-environments
1 pull request
Lux-AI-Challenge/Lux-Design-2021
1 pull request
Created an issue in Lux-AI-Challenge/Lux-Design-2021 that received 1 comment
Opened 18 other issues in 2 repositories
Lux-AI-Challenge/Lux-Design-2021
5
open
4
closed
- Fix silent error if user provides paths to folders instead of files
- ML starter notebook
- reset to state in kaggle envs
- Specs Typos
- Reduce advanceness of simple bots
- Add other options for storing replay information and game results
- Add windows C++ scripts for docker compilation
- Update readme with gif of visualizer day/night
- Consider softer limit on city building
Lux-AI-Challenge/Lux-Viewer-2021
2
open
7
closed
- Optimize visualizer
- Fix issue with island base being too large and not rendering
- Fix bug where letting viewer play game will show its on the last turn but not show the final state.
- sticky tracked unit on top with transparent black bg, move city tile info to bottom and center
- Add bottom of planet
- hide tile properties when clicking off map
- remove clouds
- Make stats collapsible
- Get correct, more compact, font sizes and spacing from figma