Windows driver version 364.72 and Linux driver version 364.12 provide full support for Vulkan.

Vulkan Driver Release Notes

You will need any one of the following Kepler or Maxwell (both first and second generation Maxwell) based GPUs to get access to Vulkan functionality:

  • Quadro Series: Quadro M6000, Quadro M5000, Quadro M4000, Quadro K6000, Quadro K5200, Quadro K5000, Quadro K4000, Quadro K4200, Quadro K2200, Quadro K2000, Quadro K2000D, Quadro K1200, Quadro K620, Quadro K420
  • Quadro Series (Notebooks): Quadro K5100M, Quadro K5000M, Quadro K4100M, Quadro K4000M, Quadro K3100M, Quadro K2200M, Quadro K2100M, Quadro K3000M, Quadro K2000M, Quadro K1100M, Quadro K1000M, Quadro K620M, Quadro K610M, Quadro K510M, Quadro K500M
  • GeForce 900 Series: GeForce GTX TITAN X, GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960, GeForce GTX 950
  • GeForce 700 Series: GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720, GeForce GT 710, GeForce GT 705
  • GeForce 600 Series: GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 630

The Vulkan specifications can be found here: https://www.khronos.org/vulkan/

For any bugs or issues, please file a bug through the developer website: https://devtalk.nvidia.com/

Driver Downloads

Windows

Linux


Release Updates

March 28th, Windows 364.72

  • Update Vulkan API to 1.0.5
  • Various performance improvements
  • Various bug fixes

March 21st, Linux 364.12

  • Linux UDA drivers

March 10th, Windows 364.51

  • Windows WHQL drivers

March 2nd, Windows 356.45, Linux 355.00.29

  • Support Vulkan API version v1.0.4
  • Fix device lost issue with some MSAA resolves
  • Fix vkGetQueryPoolResults() when queryCount=0
  • Fix OpImageQuerySample with images
  • Fix OpVectorExtractDynamic issues with doubles
  • Fix handling of sparse image miptail when the whole image fits within a page
  • Improve vkAcquireNextImageKHR() conformance to WSI spec
  • Improve GL_KHR_vulkan_glsl compatibility when using GLSL directly
  • Improve GPU texturing performance in some cases
  • Improve vkAllocateDescriptorSets()/vkFreeDescriptorSets() performance in some cases
  • Improve vkCmdBindDescriptorSets() performance in some cases
  • Improve vkCmdCopyImage() performance in some cases

February 23rd, Windows 356.43, Linux 355.00.28

  • Add support for 64-bit vertex attribute formats
  • Improve performance of vkBindBufferMemory, vkBindImageMemory and vkCreateGraphicsPipelines
  • No longer enumerate Fermi based GPUs in vkEnumeratePhysicalDevices
  • Improved compatibility with recent Linux kernels

February 18th, Linux 355.00.27

  • Linux: Fixed issue with vkAllocateMemory() crashing under some circumstances

New Extensions

The following new extensions are provided with this release:


Vulkan on NVIDIA Hardware FAQ

1) How do I start using Vulkan in my code base?

NVIDIA Vulkan developer page https://developer.nvidia.com/Vulkan is a great place to start. You can learn from Vulkan presentations and articles as well as NVIDIA demos and SDK samples.

2) Is NVIDIA going to continue to support OpenGL in the future?

NVIDIA is fully committed to invest in OpenGL that our ISVs rely on and will continue to support and improve it. NVIDIA believes in providing maximum functionality with minimal churn to developers. Hence, NVIDIA fully supports both Vulkan and OpenGL.

3) Is NVIDIA Vulkan driver conformant?

Yes, all available drivers have passed the initial version of Vulkan 1.0 conformance. Current conformance status can be found at https://www.khronos.org/conformance/.

4) Will there be an official (non-beta) NVIDIA driver with Vulkan support?

Yes. We plan to include Vulkan in both Windows and Linux drivers in an upcoming driver release. These will be available to all users to run Vulkan content as part of our regular driver releases.

5) Does NVIDIA support Vulkan on Linux for Tegra?

Yes. Linux for Tegra drivers can be found at https://developer.nvidia.com/embedded/linux-tegra.