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Hello, amazing repo btw.
I am aware that there are bindings for gltf, not that anything is wrong with it, I'm (attempting) to make my own game "engine."
I know there are already bindings for it, but they're outdated (using zig 0.14.0-dev.2989
)
Here's my attempt at it; it manages to build the static library (1.06GB somehow), but didn't get past that. You can fork and change the license as you like.
I wish I was competent enough with zig to actually finish it, but i picked it up last week. If we work together though I think we can make it happen.
For now I'll use zmesh.
Thanks for reading.
hazeycode
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