Hi, Single Executable Application compiled on Windows doesn't work like [Issue #1104](https://github.com/uNetworking/uWebSockets.js/issues/1104) It's crashes on dlopen() NodeJS 24.2.0 uWebSockets 20.52.0 server.js: ``` const { dlopen } = require('node:process'); const lib = {exports: {}}; console.log('loading uws ...'); dlopen(lib, 'node_modules/uWebSockets.js/uws_win32_x64_137.node'); console.log('uws loaded'); lib.exports.App() .get('/*', res => res.end('Hi')) .listen(3000, token => console.log(token ? 'Listening' : 'Failed to listen', 'to port 3000')); ``` node server.js - work OK after building - doesn't start, only 'loading uws ...' sea.json: ``` { "main": "server.js", "output": "sea.blob", "assets": { "uws_win32_x64_137.node": "node_modules/uWebSockets.js/uws_win32_x64_137.node" } } ``` It would be good to uWS can work with SEA on Windows PS: native module [bcrypt](https://github.com/kelektiv/node.bcrypt.js) works OK